This set excludes all level I and II spells, as well as level III healing spell.Sorted by the order of the spells in Little Fat Kid's Magic Shoppe.ĭue to the limitations of the maximum slots, here's a suggested configuration: Duplicate spells are allowed, but they won't be able to be used when one is already picked up.
Lower values will decrease the amount of items you can store on your backpack, while higher values will increase it, but this may damage your save file (see the "Advanced modifications" section below). Always set to 30 (12 player-equipped slots + 18 backpack slots). The maximum amount of items you can have in your inventory. Uses the same value as the 5th value of the stats_tree. Total XP required to reach the next level (subtract with the XP value to get the current XP required instead) The total amount of points invested into each talents (do not change these values change the values in warfare_tree, arcane_tree, theatrics_tree and survival_tree instead).
The most predominant values are then displayed as classes. To turn your character into an Automaton, just change the 9th, 10th, and 11th value to 7 (becomes 7_7_7).Ĭontains data for character's base stats. Can go up to ☑.8 × 10 308 - 1 (approximat1) which is the 1024-bit limit. Setting this to 7 allows you to use the Automaton body type.Īlignment in floating-point value. Uses the same value as the 9th and 11th value, but can use any values ranging from 1-11 (see 11th value below for explanation), which makes the character having a mouth that isn't intended for that variant.ĭetermines the body type of the character. Uses the same value as the 10th and 11th value, but can use any values ranging from 1-11 (see 11th value below for values explanation), which makes the character having eyes that aren't intended for that variant.ĭetermines the mouth type of the character. Decimal values are allowed.ĭetermines the eyes type of the character. Weight stays at the same value in the save file, but depends on the height for the game's displayed value. Setting it to extreme negative values will cause the character to face left. Setting it to extreme negative values will cause the character to become upside down.
It's possible that in the beta, the developers intended Immovable to be unlocked first, then Robust Constitution, but was swapped later during development.ĭetermines the character's appearance (type, skin color) and alignment. Oddly enough, the Immovable survival skill (the 7th value in survival_tree) is above Robust Constitution (the 8th value in survival_tree).
This contains data for the School of Survival skills. This contains data for the School of Theatrics skills. This contains data for the School of Arcane skills. This contains data for the School of Warfare skills. What the character says when they win a match. Using symbols doesn't seem to cause any problems and this is the only way to use symbols other than exclamation mark (like Battlemaiden Anna having a question mark on part of the victory quote). What the character says when a match starts. Using symbols doesn't seem to cause any problems despite the game restricting it and this is the only way to use symbols other than exclamation mark. Using symbols doesn't seem to cause any problems despite the game restricting it and this is the only way to use symbols. Might be a leftover from the online version of the game. Doesn't serve any functions whatsoever other than to sort the character creation order. If you have one character then you'll only have one row, if you have two then you'll have two rows, and so on. It's all here for you in the world's greatest gladiator game series, Swords and Sandals.īuy the Swords and Sandals Anthology 2006-2019 and you will own the first 9 games in the franchise.The data is broken down into multiple segments for each characters. Now, for the first time ever you can own the first nine games in the legendary series! Do battle in the brutal arena sands of Doomtrek, lead your armies onto the fields of Brandor, delve into the deepest dungeons of Suul's Gateway and even take a trip to Medieval Europe to joust the world's greatest knights. Gladiator! Since the first Swords and Sandals game hit our screens in 2006, the S&S franchise has been a beloved part of childhoods worldwide.